Arielle Grimes is a self-employed independent game developer and audio designer who 'creates interactive experiences focusing on mental health and queer experiences'. Her work has been featured on PC Gamer, Indiegames, Offworld, Polygon and Kill Screen Daily.
A simple introduction & celebration.
A game about apologies
A collection of linear narrative vignettes created the #RUINJAM game jam as an exploration of what is or is not a video game. The vignettes tell stories of trauma, abandonment, fear, confrontation, ... [more]
The world has decayed in your absence, and as the caretaker of this world it is your job to cultivate the StarFlowers and bathe their seeds in the abysmal trenches left in your once glorious world.
An adventure In sensory overload and emotional breakdown.
An original televisual occult interactive.
NSFW exploration of switch dynamics in an arcade game environment
A Father's Day microgame
A simple interactive reminder of self-care