Toronto Videogame Database

Ryan MacLean

Box Wars

The boxes, combined with the ever changing background, make it feel like an interactive mondrian. Even the gameplay is abstract. Death merely means fading away, supply depots vanish, and everything moves at a measured pace. To win is to miss the point.

Game Info

Release Date

May 6, 2007

Developer / Publisher

Ryan MacLean

Modes

Single Player

Genres

Point And Click, Strategy

Links

Other

Images

Listed Under

Styles

Low Poly

Communities

Jam Game TOJam