Toronto Videogame Database
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A unique retro-styled RPG set in the present day, Always Sometimes Monsters puts the player on a cross-country journey to reunite with his estranged love, making choices that affect themselves and those around them along the way.
An adventure In sensory overload and emotional breakdown.
An original televisual occult interactive.
A horror, sci-fi fairy tale about feeling empty.
An interactive horror story and mostly true memoir
The Useful Dead is a puzzle game where you have to die to progress.
A Twine adventure game about mental illness
A Twine horror game about insomnia
An interactive fiction game about leaving the house
Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens.
A survival horror video game and sequel to Parsec Productions’ Slender: The Eight Pages.
A hybrid beat 'em platformer which follows the story of a young girl haunted by Lovecraftian nightmares.
Set traps to send the zombies into the spikes!
A short horror game with silly jumpscares
Beware what lurks below...
AnIMa is a haunting game, with the disturbing sound effects and the chilling white noise that spreads across the screen with each possession.
Made in Twine over a week in very late 2016. Development and writing by Sophia Park. Art direction (indeed, all the art!) by Arielle Grimes. "pxplusibmcga" font by VileR is used under the CC ... [more]